Manipulation of Gypsum Product
MANIPULATION OF GYPSUM PRODUCTS
Gypsum is manipulated in three simple steps
1. Proportioning
2. Mixing
3. Caring of the cast
Rules of mixing gypsum
Rule no. 1:
Work Preparation
Cleanliness of the tools is
the first rule for a good laboratory. Blow as well as stirring spatula must be
free from plaster residue and rinsed thoroughly with clear water after cleaning
with plaster solvents. Any kind of residue on the mould may cause incorrect
results. The mixing ratio stipulated by the manufacturer must be observed as
precisely as possible. Weighing and measuring of plaster and water ensure
reproducibility.
Scoop with hard plaster (negative example!!!)
Scoop with hard plaster (negative example!!!)
Rule no.2
Storage
The best possible storing for unopened dental
plasters is in humidity-proof containers in dry rooms at 23°C and 50%air
humidity. When stored in unsuitable rooms, storage suitability decreases
considerably, since temperatures that are too high or too low, or air humidity
that is too high will damage the plaster irreparably. When a package has been
opened, it should be closed whenever material is removed in order to minimize
absorption of air humidity. Under no circumstances should water penetrate into
the plaster container, since the resulting reaction may waste the whole batch.
Rule no. 3
Water
The highest precision in terms of results is
achieved with distilled water. Yet, also mixing with normal tap water may bring
about the desired results. However, it should be ensured that the water has
room temperature.
Rule no. 4
Dosing
Plaster powder and water must be measured or
weighed precisely for each mixing procedure. It should be kept in mind that
measuring water is only precise at room temperature (1ml=1g). Cold water has a
smaller volume, which may cause incorrect dosing exceeding the desired mixing
ratio. Likewise, if the water is too warm, its larger volume may cause
incorrect dosing below the desired mixing ratio.
Rule no.5
Soaking/Pre-mixing
The plaster powder is swiftly and loosely poured into the water. If this
happens too fast, too much air is bound, which causes so-called plaster bulbs.
After a soaking time of 20 – 30 seconds the plaster mush is stirred and
premixed with easy stirring movements.
(Never pour water into gypsum/plaster.)
Rule no. 6
Stirring
It is possible to either manually stir or use
machines.
Mixing by hand must take 60 seconds (for impression plasters(type I) and articulation plasters(type II) 30 seconds). This is calculated on a basis of 2 – 3 rotations per second.
Using machines under vacuum, the plaster-water mixture is briefly pre-spattled and then inserted into the machine. Stirring should take 30 seconds.
It is important to note that adding plaster powder or water later may distort the results dramatically. In case the plaster mush turns out too thick or too thin, it should be disposed of and a new mixture be made. This saves future trouble with models that are too soft or imprecise.
Mixing by hand must take 60 seconds (for impression plasters(type I) and articulation plasters(type II) 30 seconds). This is calculated on a basis of 2 – 3 rotations per second.
Using machines under vacuum, the plaster-water mixture is briefly pre-spattled and then inserted into the machine. Stirring should take 30 seconds.
It is important to note that adding plaster powder or water later may distort the results dramatically. In case the plaster mush turns out too thick or too thin, it should be disposed of and a new mixture be made. This saves future trouble with models that are too soft or imprecise.
Mix slowly and steadily from the bottom,
using a side to side motion.
Stirring in a circular motion will introduce
undesirable air bubbles into the mix.
The consistency of final mix should be that
of heavy dairy cream.
Rule no. 7
Casting (the act of forming
an object in a mold or pouring the cast)
The models should be cast immediately after
the mixing is completed. The incipient setting process may, at a progressed
stage, not be able to render important details of the mould precisely. Using a
vibrator is recommended in order to prevent formation of air bubbles and to
introduce the plaster mush into each little crevice of the impression. However,
extending processing time by shaking should be avoided, as this damages the
crystal structure of the plaster and reduces its hardness.
Pouring of the cast
Pouring of the cast is done in two pour technique
1. A thin layer of gypsum is first allowed to flow over the critical areas of
the impression under a vibrator in order to ensure that the
areas are well registered and to
reduce the air bubbles
2. A thicker mix is poured over to make sure
that adequate bulk is obtained.
Rule no. 8
Modelling
After vibrating and layering the plaster mush
the model may be re-finished(eg. For articulating plaster). It should be
observed that processing should take up to half the setting time. It can be
observed at the beginning of the modeling stage that the mush only has a matt
shine and assumes a doughy consistency. There should be no further processing
once the mush loses its remaining shine.
If plaster should stick to plaster,
the hardened plaster must be dampened, so that it does not absorb any water
from the plaster mush layered on. This would prevent a good formation of
di-hydrate and thus a tight connection.
Rule no. 9
De-Moulding
After 30 – 45 minutes the impression has set
enough so that it can be de-moulded. This is evident from a decreased setting
heat. After that, the impression should rest for another 120 minutes in order
to achieve acceptable hardness and stable expansion values. A resting time of
24 hours is ideal. After this period the reaction is almost completed; however,
it will continue – only minimally – for 7 days
Rule no. 10
Trimming
Finishing the model, i.e. sanding, sawing,
and steaming are processes carried out with the help of water. This new contact
of the model with water may increase expansion slightly. Also, heating
(scalding) results in thermal expansion, which may result in inaccuracies. This
type of expansion is, for the most part, reversible. It is important that the model
should be briefly watered before scalding.
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